
XcomUtil Skyranger Weapon Slot: Gives the Skyranger a craft weapon slot.XcomUtil Pistol Auto Shot: Gives the standard-issue Pistol an auto shot.


XcomUtil Always Daytime: Forces all ground missions to daytime.UFOextender Starting Avalanches: All starting X-COM craft come with Avalanche Missiles equipped.UFOextender Psionic Line of Fire: Psionic weapons (both X-COM and aliens) can only be used with direct line-of-sight to the target.The TU/Damage is based on the weapon's class: Weapon Class UFOextender Gun Melee: Adds a stun melee attack to every weapon (called Stun Fest in UFOextender).PSX Static Cydonia Map: Uses the Cydonia map from the PSX version of X-Com: UFO Defense.


Limit Craft Item Capacities: Limits the number of items you can take on a craft to 80, just like in the original X-COM.Aliens Pick Up Weapons: The AI will try to pick up weapons they dropped if they find themselves unarmed (eg.Here's a brief description of what's included: OpenXcom includes a standard set of mods based on UFOextender and XcomUtil. 2.2 Installing Mods for the Nightly Version.
